Crew functions: Part 2

Ship Energy Operator.

Operates visor control panel which is most useful in combat. Each ship reactor has two main characteristics: capacity and recharge rate. Nearly all ship actions consume energy. Ship Energy Operator’s main task is to prevent reactor from blowing up from going above maximum capacity and at the same time utilize available capacity to make ship more efficient in battle. If ship consumes too much energy there is a chance that some parts of it will take damage or even the whole ship will blow up.

Here’s his control panel:

Allods Online Reactor

And hot-keys functions translation:

1. Balance Shields. Energy is equally distributed between all four shields. Useful in combat when all enemies are attacking one of your shields.

2. Energy Down. Halves the amount of energy currently consumed by the ship. Has a small chance of damaging random ship parts.

3. Turn around. Ship turns around very quickly. Has a small chance of damaging ship’s engine.

4. Critical Hit. Next cannon shot becomes critical shot. Consumes energy.

Goblins

Goblins are NPCs who can repair your ship in battles. Their activation requires a lot of reactor energy so be careful. And besides every goblin has a small chance to damage ship which he is meant to repair. Nice guys, heh? Every crew member can activate the goblins. Usually one of the gunners do it when after Captain commands to.

Lookout

It’s highly recommended that one of crew members should look around just in case. There’s no control panel for this guy, he just watches the Astral and reports to Captain about everything he sees. In battle lookout usually becomes one of the gunners.

Gunner

Gunners fire cannons ;) Usually all people who aren’t busy with other things take gunner role.

Conclusion

Well, it seems flying in Astral can’t be called boring. Many crew roles and functions make Astral fights and travels quite an entertainment for nearly all people on board. With so many people involved in manoeuvring and firing one person should act as coordinator, the one who tells the group what to do now. And that is how we come to the role which isn’t covered in the guide: ship’s Captain. He will be to blame if anything goes wrong. He must show good leadership skills and knowledge about how his ship works and what it can or cannot do. In my opinion, this role will be the greatest challenge for any highlevel player.

Chapters: | Previous | Preface | 1 | 2 |

Related posts:

  1. Astral Monsters
  2. More Astral videos – fleet PvP
  3. Astral Video from Russian Allods
  4. Allods Astral Loot Tables finished
  5. My Top Tips for new Allods Online players

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13 Comments to “Astral Ship Crew Guide”

  1. admin says:

    Lollipop, you wrote a great guide! I think that all AO players who are interested in Astral adventures should read it.
    Will it be OK if we repost your guide on Allodsfan? (with links and credits, of course)

  2. Equivalent says:

    very good and informative, thx a bunch

  3. Lollipop says:

    I, Lollipop, have written a lengthy astral guide in the official US forums (astral section). Demon information was left out of the guide so possibly some of this data can be integrated into Lollipop’s guide. I aim to get information out there for all new and current ship owners and anyone interested in navigation and ship functions. The guide will continue to grow with new allod/demon information without revealing the fun of figuring out boss fights or mapping etc.

  4. Equivalent says:

    i m looking forward to read about more information about astral navigation ;D
    Great guide, thx a bunch =)

  5. Kane says:

    Nice guide, now all i need is a guide to get the respected reputation with the Demon Hunters, Free Traders and Historians…

    Btw, in CBT4 Ship construction is 3 to 6 days (3 if you do all quests and stuff)…

    Check this out

  6. admin says:

    He-he, ask questions, ask MORE questions! )) We’ll try to find the answers to any.
    I think that in NA CBT4 they’ll shorten build time – don’t believe that CBT will last for 100+ days. I’ve also heard about battleship but never seen any prooflinks. Maybe other readers have some info to share? Anyway I’ll keep googling :)

  7. BluestarNEO says:

    Wow, really appreciate the translation of this guide! I can’t wait to experience this aspect of the game for myself.

    Has the building process been sped up for the NA CBT4 since it mentions a 100 day build time or the 33 day shortcut? I imagine that is the case, but hoping it goes back to the longer build times for release.

    People keep mention that there is a raid version called a “battleship” that you can buy from the CS. Just wondering if this functions the same as well.

    Sorry for the questions, hehe.

  8. Nick says:

    Hi! Sent. ^^.

    And go ahead! ^^

  9. admin says:

    Sure thing. Thanks in advance )
    Can I use those screens for Allodsfan posts later? Those astral views… everybody likes them :)

  10. Nick says:

    Want me zip up my astral ship screenshots from the tour and email em to you?

    I’m going to be using quite a few for Novograd Times’ guides as I write them piece by piece, but I don’t mind sharing. :) .

  11. admin says:

    Thanks, Azar. Good screen.
    I see that ship speed is measured in knots not in m/s in NA version. Real sea wolves use right words ;)

  12. Nick says:

    Hey! I have some screenshots of the 3d navigator’s visor if you want some? They’re in English. ^^

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